Initialize engine version: 4.3.0f4 (e01000627d60)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igdumdim32.dll 10.18.10.3304]
    Renderer: Intel(R) HD Graphics Family
    Vendor:   Intel
    VRAM:     1792 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Prehistoric Software\STaGP\Builds\PC\Win_x86\STaGP_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Prehistoric Software\STaGP\Builds\PC\Win_x86\STaGP_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Prehistoric Software\STaGP\Builds\PC\Win_x86\STaGP_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Prehistoric Software\STaGP\Builds\PC\Win_x86\STaGP_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Completed reload, in  0.049 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 3200x1800 60Hz; virtual: 1600x900 at 0,0
UnloadTime: 0.406084 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 878.
Total: 3.025998 ms (FindLiveObjects: 0.089249 ms CreateObjectMapping: 0.054442 ms MarkObjects: 0.725597 ms  DeleteObjects: 0.861256 ms)

UnloadTime: 0.293630 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 283 unused Assets to reduce memory usage. Loaded Objects now: 745.
Total: 6.959663 ms (FindLiveObjects: 0.136997 ms CreateObjectMapping: 0.126287 ms MarkObjects: 0.724258 ms  DeleteObjects: 4.748064 ms)

Platform assembly: C:\Prehistoric Software\STaGP\Builds\PC\Win_x86\STaGP_Data\Managed\System.dll (this message is harmless)
Unable to turn platform ID to enum.No such platform ID editor
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

UnloadTime: 0.160648 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 433 unused Assets to reduce memory usage. Loaded Objects now: 404.
Total: 10.351138 ms (FindLiveObjects: 0.109330 ms CreateObjectMapping: 0.061582 ms MarkObjects: 0.735860 ms  DeleteObjects: 8.190857 ms)

